twisted tree games

Indiecade

So this thing happened:

You can read the full list of finalists here, and read a PC-centric write up from RPS here (the very kind words about Proteus at the end made me well up a bit whilst on the train back from London)

It’s amazing to be part of this. I’m really looking forward to meeting lots of great people that I only know online and catching up with friends who also got shortlisted.

Some picks of finalists that I’m especially excited about for various reasons:

At A Distance - I played a very early development build of Terry’s game, but so far not in the way it was intended: Two indirectly connected players, exploring and shaping the world. The graphics bring back fond memories of 3D Construction Kit on the Spectrum.

Ordnungswissenschaft - Because this.

FEZ - Indie dev legend. Almost finished apparently!

Geobook - Really fascinating concept of an interactive textbook. Reminds me of reading through this textbook to get into a good mindset for world generation.

Pewpewpewpewpew - microphone-controlled co-op shooter. Bound to be hilarious to watch

Hohokum - Made by some good friends. I played briefly at IGF and I’m looking forward to see Ricky madly coding up new features on the exhibition-floor again.

J.S. Joust - Another game-meets-public-performance, I played this at the Wild Rumpus event in London last week. Supposedly we’re going to be playing a tournament on top of Clouds Rest in Yosemite on a camping trip before heading down to Indiecade. Not quite sure why I signed up for that now.

But there are too many to mention!

Oh, ok, one more: Skulls of the Shogun looks like a fun slant on the turn-based tactics genre, and amazingly polished.

We’re going to L.A.!!!


  1. davidkanaga reblogged this from twistedtreegames
  2. twistedtreegames posted this
To Tumblr, Love PixelUnion

We're updating Fluid!

Soon, we'll be updating the look and feel of this theme. Read about the changes here. You can easily turn off this notification in the theme customization panel.

Close