Been working on colour theory and palettes recently. One of the problems has been that at some times (midday, mainly) the colours are rather bland. I’ve been spicing up dawn and dusk already, and now turning to morning/afternoon. I’m also trying to coordinate all the colours with eachother in a more coherent way, with lots of colour-theoretical help from friends. This game is quite a nice warm-up for this sort of work.
(Just noticed on the 3rd pic - tree bases looking weird are an artefact of the “reload colours” debug feature)